//=============================================================================

#include "global.hpp"

namespace Global
{
	namespace Window
	{
		int Width = 640;
		int Height = 480;
		int Green = 8;
		int Blue = 8;
		int Red = 8;
		int Alpha = 8;
		int Depth = 24;
		int Stencil = 0;
		bool Fullscreen = false;
		int Vsync = 1;
	}

	namespace Game
	{
		float Left = 0.0f;
		float Bottom = 0.0f;
		float Width = 640.0f;
		float Height = 480.0f;
		bool Resize = true;
	}

	namespace OGLCaps
	{
		bool FBO = false;
		bool NonPow2 = false;
		bool TexRect = false;
	}

}
